RE: [-empyre-] games experimentation
So essentially this is a museum exhibit that's an excercise in real-
time anthropology? Like if you staged a rave in the museum space an
invited people to come along to watch people from that subculture dance
to pop music?
I think it's very commendable and sporting for the museum to give
gamers a venue, but what's the stated purpose in terms of museology?
> Helen wrote:
> >The in-museum LAN sounds fascinating? I would be interested to know
what game were they playing and if it was team based?
> Was it very performative by nature? Where they there as a form on
installation in the gallery? Did the museum attempt to explain or
contextualise the activity to visitors? Where visitors invited to
play? - What was the response of visitors?
>
> To clarify: it was a LAN group using the museum's space - a large
room that looked like it was normally used for talks, trainings, etc -
to run their own 24 hour LAN event. The LAN group and institution are
building a relationship that struck me as quite innovative and novel,
on both sides. People played a wide range of games with lots of team
based competitions organised - Counterstrike, various versions of
Battlefield, Farcry, etc. + driving games, you name it. This event
wasn't in the main gallery space but I gather there is a larger LAN
like this being planned, where spectators will be encouraged and able
to come and have a look, inbetween one exhibition coming down and
another going up. This will be a kind of installation, I guess. I'm
looking forward to it. It's great spectator-sport! and not something
that non-gamers often get a chance to see. It'll be interesting to see
how the lanners find it.
>
> Melanie
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>
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